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iLogos Game Studios

Metagame / System Game Designer

Job Description

Posted on: 
November 5, 2024

iLogos Game Studios provides solutions for mobile game developers no matter how challenging the project or task is. We’ve been around since 2006 and in that time frame, we have successfully completed 400+ projects and have become a partner of choice for EA, Sony, Disney, Rovio, Ubisoft, and many other companies.

Our #ilogos_team unites professionals that love, live and breathe games we dare say. This is a place where you’ll find freedom of action and where bureaucracy and micromanagement are unheard of. Now we are growing rapidly and looking for professionals to join the team.

  • Make your personal contribution to the games millions of people are playing;
  • Develop yourself professionally in an atmosphere of trust and support that feels more like a family;
  • Work remotely from anywhere in the world on your own schedule;
  • Get your support from teammates and the company.

Responsibilities

  • Lead the Meta-Game Development:
    Drive the development and execute the vision for the meta-game in collaboration with key stakeholders.
  • Design and Iterate Core Meta Systems:
    Craft meta-game systems that create meaningful and engaging gameplay experiences.
    Ensure these systems support both short-term player engagement and long-term retention goals, with scalability for live-ops in mind.
    Work closely with senior designers and engineers to prototype and iterate on key meta systems.
    Ensure they align with the game’s overall vision and use player feedback and analytics to continuously refine the experience.
  • Ensure Alignment with the IP:
    Collaborate with narrative and transmedia teams to integrate key story elements and events from the IP.
    Ensure that the meta-game extends and enhances the world-building established in other media formats, creating a cohesive player experience across platforms.

Requirements

  • 8+ years of experience in game design, with a focus on progression systems, meta-games, or live-service design.
  • Demonstrated ability to lead and deliver successful meta-systems in games, from concept through live operations.
  • Strong understanding of player-driven progression, risk/reward mechanics, and engagement strategies.
  • Excellent communication and collaboration skills, with experience working across narrative, design, engineering, and art disciplines.
  • A passion for building systems that engage players long-term and keep them excited to return.
  • Experience designing scalable systems that evolve over time, maintaining balance between player retention and progression.
  • Ability to quickly prototype ideas and integrate player feedback into design decisions.
  • Deep understanding of live-ops and scalable content delivery in persistent game worlds.

Compensation

  • Work remotely from anywhere in the world;
  • Flexible working hours;
  • 20 paid vacation days;
  • 10 paid sick leave days

Additional Information

Please let iLogos know that you found the position through Waivly Work as it supports us to be able to keep sharing exciting new positions.

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